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Git Commits -> Revision 6a47330

Revision 6a47330 by Campbell Barton (master)
December 30, 2013, 04:49 (GMT)
Fix T37920: BGE LibLoad failed for meshes with no materials

Commit Details:

Full Hash: 6a473305af22468abfc4c4f8f3002dc0a97fffd7
Parent Commit: 0d6ae3f
Lines Changed: +25, -3

4 Modified Paths:

/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.cpp (+15, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.h (+2, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+6, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021