Blender Git Loki
Git Commits -> Revision 6c63790
Revision 6c63790 by Jeroen Bakker (uvimage-editor-drawing) August 18, 2020, 11:48 (GMT) |
Migrated overlay2d to overlay |
Commit Details:
Full Hash: 6c63790c2ecd69b585ad13ad9d99a03f947d84bd
Parent Commit: e2e733c
Lines Changed: +1022, -1632
11 Added Paths:
/source/blender/draw/engines/overlay/overlay_edit_uv.c (+368, -0) (View)
/source/blender/draw/engines/overlay/shaders/common_overlay_lib.glsl (+5, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_edges_frag.glsl (+78, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_edges_geom.glsl (+60, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl (+27, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_faces_vert.glsl (+22, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_face_dots_vert.glsl (+18, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_stretching_vert.glsl (+98, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_tiled_image_borders_vert.glsl (+14, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_verts_frag.glsl (+33, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_verts_vert.glsl (+41, -0) (View)
/source/blender/draw/engines/overlay/shaders/common_overlay_lib.glsl (+5, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_edges_frag.glsl (+78, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_edges_geom.glsl (+60, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl (+27, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_faces_vert.glsl (+22, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_face_dots_vert.glsl (+18, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_stretching_vert.glsl (+98, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_tiled_image_borders_vert.glsl (+14, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_verts_frag.glsl (+33, -0) (View)
/source/blender/draw/engines/overlay/shaders/edit_uv_verts_vert.glsl (+41, -0) (View)
20 Deleted Paths:
/source/blender/draw/engines/overlay2d/overlay2d_background.c (+0, -66)
/source/blender/draw/engines/overlay2d/overlay2d_engine.c (+0, -243)
/source/blender/draw/engines/overlay2d/overlay2d_engine.h (+0, -28)
/source/blender/draw/engines/overlay2d/overlay2d_private.h (+0, -140)
/source/blender/draw/engines/overlay2d/overlay2d_shaders.c (+0, -192)
/source/blender/draw/engines/overlay2d/overlay2d_tiled_image.c (+0, -118)
/source/blender/draw/engines/overlay2d/overlay2d_uv.c (+0, -150)
/source/blender/draw/engines/overlay2d/overlay2d_uv_shadow.c (+0, -74)
/source/blender/draw/engines/overlay2d/overlay2d_uv_stretching.c (+0, -140)
/source/blender/draw/engines/overlay2d/shaders/common_overlay2d_lib.glsl (+0, -5)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_background_frag.glsl (+0, -59)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_tiled_image_border_vert.glsl (+0, -14)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_uv_stretching_vert.glsl (+0, -98)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_wireframe_frag.glsl (+0, -78)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_wireframe_geom.glsl (+0, -60)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_wireframe_vert.glsl (+0, -27)
/source/blender/draw/engines/overlay2d/shaders/uv_faces_vert.glsl (+0, -22)
/source/blender/draw/engines/overlay2d/shaders/uv_face_dots_vert.glsl (+0, -18)
/source/blender/draw/engines/overlay2d/shaders/uv_verts_frag.glsl (+0, -33)
/source/blender/draw/engines/overlay2d/shaders/uv_verts_vert.glsl (+0, -41)
/source/blender/draw/engines/overlay2d/overlay2d_engine.c (+0, -243)
/source/blender/draw/engines/overlay2d/overlay2d_engine.h (+0, -28)
/source/blender/draw/engines/overlay2d/overlay2d_private.h (+0, -140)
/source/blender/draw/engines/overlay2d/overlay2d_shaders.c (+0, -192)
/source/blender/draw/engines/overlay2d/overlay2d_tiled_image.c (+0, -118)
/source/blender/draw/engines/overlay2d/overlay2d_uv.c (+0, -150)
/source/blender/draw/engines/overlay2d/overlay2d_uv_shadow.c (+0, -74)
/source/blender/draw/engines/overlay2d/overlay2d_uv_stretching.c (+0, -140)
/source/blender/draw/engines/overlay2d/shaders/common_overlay2d_lib.glsl (+0, -5)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_background_frag.glsl (+0, -59)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_tiled_image_border_vert.glsl (+0, -14)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_uv_stretching_vert.glsl (+0, -98)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_wireframe_frag.glsl (+0, -78)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_wireframe_geom.glsl (+0, -60)
/source/blender/draw/engines/overlay2d/shaders/overlay2d_wireframe_vert.glsl (+0, -27)
/source/blender/draw/engines/overlay2d/shaders/uv_faces_vert.glsl (+0, -22)
/source/blender/draw/engines/overlay2d/shaders/uv_face_dots_vert.glsl (+0, -18)
/source/blender/draw/engines/overlay2d/shaders/uv_verts_frag.glsl (+0, -33)
/source/blender/draw/engines/overlay2d/shaders/uv_verts_vert.glsl (+0, -41)
7 Modified Paths:
/source/blender/draw/CMakeLists.txt (+11, -19) (Diff)
/source/blender/draw/engines/overlay/overlay_background.c (+5, -3) (Diff)
/source/blender/draw/engines/overlay/overlay_engine.c (+41, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+60, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+134, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/background_frag.glsl (+6, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+1, -3) (Diff)
/source/blender/draw/engines/overlay/overlay_background.c (+5, -3) (Diff)
/source/blender/draw/engines/overlay/overlay_engine.c (+41, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+60, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+134, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/background_frag.glsl (+6, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+1, -3) (Diff)