Blender Git Loki
Git Commits  -> Revision 6c6ecdd
		
			
			
		
| Revision 6c6ecdd by Clément Foucault (master) July 30, 2018, 12:18 (GMT) | 
| Armature: Fix bone always transparent when enabling MSAA | 
Commit Details:
Full Hash: 6c6ecdd2306b9680ac171b9b80d4a9911fdb8a19
Parent Commit: 5a05683
Lines Changed:  +58,  -40
8 Modified Paths:
/source/blender/draw/intern/draw_armature.c (+17, -12) (Diff)
/source/blender/draw/intern/draw_common.c (+7, -3) (Diff)
/source/blender/draw/intern/draw_common.h (+5, -5) (Diff)
/source/blender/draw/modes/edit_armature_mode.c (+14, -11) (Diff)
/source/blender/draw/modes/pose_mode.c (+7, -5) (Diff)
/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl (+3, -1) (Diff)
/source/blender/draw/modes/shaders/armature_shape_solid_frag.glsl (+3, -1) (Diff)
/source/blender/draw/modes/shaders/armature_sphere_solid_frag.glsl (+2, -2) (Diff)
/source/blender/draw/intern/draw_common.c (+7, -3) (Diff)
/source/blender/draw/intern/draw_common.h (+5, -5) (Diff)
/source/blender/draw/modes/edit_armature_mode.c (+14, -11) (Diff)
/source/blender/draw/modes/pose_mode.c (+7, -5) (Diff)
/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl (+3, -1) (Diff)
/source/blender/draw/modes/shaders/armature_shape_solid_frag.glsl (+3, -1) (Diff)
/source/blender/draw/modes/shaders/armature_sphere_solid_frag.glsl (+2, -2) (Diff)


 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021