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Git Commits -> Revision 6d84a4e
Revision 6d84a4e by Sergey Sharybin (master) May 23, 2016, 12:29 (GMT) |
Fix wrong vertex color in BI GLSL mode The issue was caused by recent normalization added to the GLSL attributes. |
Commit Details:
Full Hash: 6d84a4ecfd4914048bc815c7d1bfedec28d4bc22
Parent Commit: 2aa4b60
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)