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Git Commits -> Revision 6f0b804

Revision 6f0b804 by Dalai Felinto (master)
June 26, 2017, 10:14 (GMT)
Fix shaders not working in Eevee

Not a single node based shader was working since a recent merge from
master.

The merge brought changes from the principle bsdf shader where
unsupported gl_ProjectionMatrix was still being used.

Commit Details:

Full Hash: 6f0b80425b8da760acf9909feba2b0988ddedada
Parent Commit: 21f0880
Lines Changed: +1, -1

1 Modified Path:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021