Blender Git Commit Log
Git Commits -> Revision 6f0b804
Revision 6f0b804 by Dalai Felinto (master) June 26, 2017, 10:14 (GMT) |
Fix shaders not working in Eevee Not a single node based shader was working since a recent merge from master. The merge brought changes from the principle bsdf shader where unsupported gl_ProjectionMatrix was still being used. |
Commit Details:
Full Hash: 6f0b80425b8da760acf9909feba2b0988ddedada
Parent Commit: 21f0880
Lines Changed: +1, -1
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_material.glsl (+1, -1) (Diff)