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Git Commits -> Revision 70caadd

Revision 70caadd by Thomas Dinges (master)
July 9, 2013, 01:05 (GMT)
* Fix GLSL shader for Light Path node after ray depth addition.

Commit Details:

Full Hash: 70caadd8376d0d5f623e0cc7c8912b91ee34a0ee
SVN Revision: 58097
Parent Commit: 0b4244d
Lines Changed: +3, -1

1 Modified Path:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+3, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021