Blender Git Commit Log

Git Commits -> Revision 70caadd

Revision 70caadd by Thomas Dinges (master)
July 9, 2013, 01:05 (GMT)
* Fix GLSL shader for Light Path node after ray depth addition.

Commit Details:

Full Hash: 70caadd8376d0d5f623e0cc7c8912b91ee34a0ee
SVN Revision: 58097
Parent Commit: 0b4244d
Lines Changed: +3, -1

1 Modified Path:

/source/blender/gpu/shaders/gpu_shader_material.glsl (+3, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021