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Git Commits -> Revision 70d5215

Revision 70d5215 by Brecht Van Lommel (master)
January 22, 2010, 10:52 (GMT)
Workaround for crash when rendering particle systems, don't draw objects with
particle systems in the 3d view while rendering, this will recompute the particles
in the modifier stack, while these are being manipulated by the render engine
at the same time... a better fix is needed clearly but quite difficult.

Commit Details:

Full Hash: 70d52156028bdfe042e0aea598830c505b593a9c
SVN Revision: 26186
Parent Commit: 38aacb9
Lines Changed: +4, -0

1 Modified Path:

/source/blender/editors/space_view3d/drawobject.c (+4, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021