Blender Git Commit Log
Git Commits -> Revision 70d5215
Revision 70d5215 by Brecht Van Lommel (master) January 22, 2010, 10:52 (GMT) |
Workaround for crash when rendering particle systems, don't draw objects with particle systems in the 3d view while rendering, this will recompute the particles in the modifier stack, while these are being manipulated by the render engine at the same time... a better fix is needed clearly but quite difficult. |
Commit Details:
Full Hash: 70d52156028bdfe042e0aea598830c505b593a9c
SVN Revision: 26186
Parent Commit: 38aacb9
Lines Changed: +4, -0
1 Modified Path:
/source/blender/editors/space_view3d/drawobject.c (+4, -0) (Diff)