Blender Git Loki
Git Commits -> Revision 7164e63
Revision 7164e63 by Clément Foucault (tmp-overlay-engine) December 2, 2019, 00:03 (GMT) |
Overlay Engine: Change Antialiasing implementation to a novel method! |
Commit Details:
Full Hash: 7164e63fefcfa26caf387a2ad04a8c51b533c32b
Parent Commit: 915e54e
Lines Changed: +314, -283
1 Added Path:
/source/blender/draw/engines/overlay/shaders/extra_frag.glsl (+13, -0) (View)
18 Modified Paths:
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_antialiasing.c (+71, -151) (Diff)
/source/blender/draw/engines/overlay/overlay_engine.c (+3, -32) (Diff)
/source/blender/draw/engines/overlay/overlay_extra.c (+11, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+5, -10) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+14, -25) (Diff)
/source/blender/draw/engines/overlay/overlay_wireframe.c (+9, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/antialiasing_frag.glsl (+117, -30) (Diff)
/source/blender/draw/engines/overlay/shaders/antialiasing_vert.glsl (+4, -22) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_groundline_vert.glsl (+5, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_vert.glsl (+5, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_wire_frag.glsl (+10, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_wire_vert.glsl (+4, -4) (Diff)
/source/blender/draw/engines/overlay/shaders/wireframe_frag.glsl (+7, -5) (Diff)
/source/blender/draw/engines/overlay/shaders/wireframe_geom.glsl (+5, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/wireframe_vert.glsl (+9, -0) (Diff)
/source/blender/draw/intern/shaders/common_smaa_lib.glsl (+1, -1) (Diff)
/source/blender/draw/intern/shaders/common_view_lib.glsl (+20, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_antialiasing.c (+71, -151) (Diff)
/source/blender/draw/engines/overlay/overlay_engine.c (+3, -32) (Diff)
/source/blender/draw/engines/overlay/overlay_extra.c (+11, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+5, -10) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+14, -25) (Diff)
/source/blender/draw/engines/overlay/overlay_wireframe.c (+9, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/antialiasing_frag.glsl (+117, -30) (Diff)
/source/blender/draw/engines/overlay/shaders/antialiasing_vert.glsl (+4, -22) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_groundline_vert.glsl (+5, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_vert.glsl (+5, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_wire_frag.glsl (+10, -3) (Diff)
/source/blender/draw/engines/overlay/shaders/extra_wire_vert.glsl (+4, -4) (Diff)
/source/blender/draw/engines/overlay/shaders/wireframe_frag.glsl (+7, -5) (Diff)
/source/blender/draw/engines/overlay/shaders/wireframe_geom.glsl (+5, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/wireframe_vert.glsl (+9, -0) (Diff)
/source/blender/draw/intern/shaders/common_smaa_lib.glsl (+1, -1) (Diff)
/source/blender/draw/intern/shaders/common_view_lib.glsl (+20, -0) (Diff)