Blender Git Loki
Git Commits -> Revision 7177097
Revision 7177097 by Ton Roosendaal (master) December 11, 2003, 16:28 (GMT) |
- fix for error in octree traverse code, as appeared in sample provided by Ztonzy. Error happened when: - ray intersects in first node of traversal - next ray should intersect in same first node as well - no other nodes were accessed inbetween It's a bit hard to explain! But the reason is in the optimize code in top of ocread() function, where binary XOR magic speeds up. Here some static variables needed a reset. |
Commit Details:
Full Hash: 71770977f25af127b8d68b616370c07a7a91e882
SVN Revision: 1707
Parent Commit: 1bfa43d
Lines Changed: +15, -10
1 Modified Path:
/source/blender/render/intern/source/ray.c (+15, -10) (Diff)