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Git Commits  -> Revision 74d1fba
		
			
			
		
| Revision 74d1fba by Pablo Dobarro (master) October 19, 2020, 23:59 (GMT) | 
| Fix Boundary brush not working when the whole mesh is inside the brush radius When creating the boundary edit data, the loop can stop because a new vertex was found further from the boundary than the brush radius or because all vertices of the mesh were already processed. In this second case, the max_propagation_step was not set, so the code that laters calculates the falloff was not working, preventing the mesh from deforming. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9215 | 
Commit Details:
Full Hash: 74d1fba1de66362a9365c907ce75881ee2cb2fca
Parent Commit: 2b2f3da
Lines Changed:  +3,  -9
1 Modified Path:
/source/blender/editors/sculpt_paint/sculpt_boundary.c (+3, -9) (Diff)


 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021