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Git Commits -> Revision 759b50b

Revision 759b50b by Campbell Barton (master)
November 17, 2017, 11:30 (GMT)
Fix UV Projection Center Calculation

UV project mixed up global/local space,
3D cursor offset didn't take object scale into account.

Minor improvements:

- Match Cube Project 'center' behavior w/ sphere & cylinder.
- Add active-element center.
- Wrap UV's in Cube Project based on center instead of first vertex.

Commit Details:

Full Hash: 759b50b20b96556f182e6d14ce23a89e2a673921
Parent Commit: d697e3d
Lines Changed: +73, -38

3 Modified Paths:

/source/blender/editors/include/ED_uvedit.h (+2, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+1, -1) (Diff)
/source/blender/editors/uvedit/uvedit_unwrap_ops.c (+70, -36) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021