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Git Commits -> Revision 766d9c2
Revision 766d9c2 by Clément Foucault (master) September 11, 2018, 14:15 (GMT) |
GPUMaterial: Fix issue with coloramp and constant interpolation It was not respecting the clamp to edge texture param because we use texelFetch directly in this case. |
Commit Details:
Full Hash: 766d9c293773a5e72e7ba466d4521f52711854cb
Parent Commit: 9ac72ab
Lines Changed: +2, -1
1 Modified Path:
/source/blender/gpu/shaders/gpu_shader_material.glsl (+2, -1) (Diff)