Blender Git Loki
Git Commits -> Revision 76fa706
Revision 76fa706 by Julian Eisel (soc-2016-layer_manager) August 13, 2016, 01:33 (GMT) |
Initially add visibility bits as layer property As decided in T38384, this adds the visibility bits as layer property for testing. Each layer now has the 20 visibility bits that are compared to the ones from the object. The viewport header shows the bits of the active layer. The bits currently only affect drawing. |
Commit Details:
Full Hash: 76fa706bef6e36b4ebac185dd26b7e71763ed9c5
Parent Commit: e6a26bf
Lines Changed: +51, -3
6 Modified Paths:
/source/blender/blenkernel/intern/object_layer.c (+1, -0) (Diff)
/source/blender/editors/scene/layer_types.c (+42, -0) (Diff)
/source/blender/editors/space_layers/layers_ops.c (+3, -0) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+3, -1) (Diff)
/source/blender/editors/space_view3d/view3d_header.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+1, -1) (Diff)
/source/blender/editors/scene/layer_types.c (+42, -0) (Diff)
/source/blender/editors/space_layers/layers_ops.c (+3, -0) (Diff)
/source/blender/editors/space_view3d/view3d_draw.c (+3, -1) (Diff)
/source/blender/editors/space_view3d/view3d_header.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+1, -1) (Diff)