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Git Commits -> Revision 7707140
Revision 7707140 by Mitchell Stokes (master) August 10, 2011, 20:05 (GMT) |
BGE Animations: Always update the localtime used for continuous animations. Previously this was only done on a positive or negative pulse, which could lead to some issues with a continuous flipper animation. |
Commit Details:
Full Hash: 7707140fd1b227378a29361daaa9402a343fcaf1
SVN Revision: 39271
Parent Commit: 286a6d3
Lines Changed: +3, -3
1 Modified Path:
/source/gameengine/Converter/BL_ActionActuator.cpp (+3, -3) (Diff)