Blender Git Loki
Git Commits -> Revision 772459f
Revision 772459f by Ton Roosendaal (master) October 4, 2005, 15:00 (GMT) |
Shape Keys now can be controlled with Vertex Weight groups as well! Just fill in the name of a Vertex group in the Shape Panel, and this Shape will then become blended with the reference Shape. It is useful for example for a symmetrical modeled head, make a copy of that Shape, and use two Vertex Groups to make it asymetric. Of course the Shapes update nicely while Weight Painting. Also new; since the Vertex group names reside on Object level, you might want to copy these names to the other Objects that have the same Mesh. That's a new button "Copy to Linked" in the first Edit Panel. |
Commit Details:
Full Hash: 772459f15c054ae88c06da6209871f6749e8040a
SVN Revision: 5443
Parent Commit: e5eea31
Lines Changed: +138, -42