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Git Commits -> Revision 789f110

Revision 789f110 by Jason Wilkins (soc-2010-jwilkins)
July 8, 2010, 12:41 (GMT)
* overlay now works in FIXED mapping mode
* overlay now just loads alpha and purely uses transparency to show strength (this eliminate dark borders on the overlay)
* overlay now shows when cursor is in viewport, not just when it is over the model (full time display operator is coming soon)
* when in fixed mapping mode, the curve fall off is included in the overlay (I'll give option to do that with tiled mode later, but requires multitexture)
* rake and pressure resizing are taken into account
* in fixed mode an attempt is made to only allocate as big a texture as needed for the brush size, and it doesn't resample if the brush shrinks
* rotation and offset are baked into the texture because emulating everything blender can do with textures in opengl would require a lot of code (same will eventually be done with texcache, which will make it even faster)

Commit Details:

Full Hash: 789f1105ac4c54af87772806a081f7c479a888bb
SVN Revision: 30111
Parent Commit: d09849b
Lines Changed: +209, -96

4 Modified Paths:

/release/scripts/ui/space_view3d_toolbar.py (+4, -4) (Diff)
/source/blender/blenkernel/intern/colortools.c (+6, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_stroke.c (+196, -90) (Diff)
/source/blender/makesdna/DNA_color_types.h (+3, -1) (Diff)
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