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Git Commits -> Revision 7980015

Revision 7980015 by Campbell Barton (master)
August 20, 2007, 23:38 (GMT)
FBX armature + mesh + weights works now.
So it can be used to export walk cycles etc.
Animated armatures also work (import BVH and export as FBX for instance)

Pose data is transformation is key'd on every frame at the moment, so IK's and constraints are applied but blenders keyframes are not used.

at the moment one armature applied multiple meshes wont work properly and armatures cant have transformation.

Commit Details:

Full Hash: 798001556aed3dfec4b76c9525543560c7fbbbe0
SVN Revision: 11760
Parent Commit: 8a46c00
Lines Changed: +205, -230

1 Modified Path:

/release/scripts/export_fbx.py (+205, -230) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021