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Git Commits -> Revision 7d68b37
Revision 7d68b37 by Mitchell Stokes (master) December 29, 2012, 04:03 (GMT) |
BGE: Fix for [#33685] "2D Filters Partially Offset" reported by Josiah Lane (solarlune). This bug was caused by me in a recent change to clean up the 2D filters a bit. I forgot that canvas->SetViewPort already handles some viewport calculations, and thus I ended up doubling up on calculations, which caused the offset. |
Commit Details:
Full Hash: 7d68b37032d4eaa42520a5722c62708983df890d
SVN Revision: 53392
Parent Commit: bc9ad12
Lines Changed: +1, -1
1 Modified Path:
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+1, -1) (Diff)