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Git Commits -> Revision 7dd8c88

Revision 7dd8c88 by Pablo Dobarro (master)
April 14, 2020, 19:00 (GMT)
Sculpt: Sharpen Mesh Filter

This mesh filter sharpens and smooths the mesh based on its curvature,
resulting in pinching hard edges and polishing flat surfaces. It fixes
most of the artifacts of the voxel remesher and those produced when
sculpting hard surfaces and stylized models with creasing and flattening
brushes.

It needs and accumulate_displacement step before each filter iteration which
can't be multithreaded in an easy way (it would need something to sync the
threads when modifying the data of neighbors in a different node), but this
does not affect performance in a significant way.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D7335

Commit Details:

Full Hash: 7dd8c889f18e9df5c86356fedb063e5ff9261577
Parent Commit: f881ff1
Lines Changed: +98, -4

3 Modified Paths:

/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py (+2, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c (+91, -4) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+5, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021