Blender Git Loki
Git Commits -> Revision 8437519
Revision 8437519 by Clément Foucault (master) May 14, 2019, 14:43 (GMT) |
Fix Shader compilation error on MacOS & some other platform/driver texture2D() is no longer supported by modern opengl, use texture() instead. |
Commit Details:
Full Hash: 8437519d0282e4d6ccb2f22d042bcaba2ac7d603
Parent Commit: 3db4284
Lines Changed: +5, -5
5 Modified Paths:
/source/blender/draw/engines/gpencil/shaders/gpencil_fill_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_frag.glsl (+1, -1) (Diff)
/source/blender/draw/modes/shaders/object_empty_image_frag.glsl (+1, -1) (Diff)
/source/blender/draw/modes/shaders/paint_texture_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl (+1, -1) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_frag.glsl (+1, -1) (Diff)
/source/blender/draw/modes/shaders/object_empty_image_frag.glsl (+1, -1) (Diff)
/source/blender/draw/modes/shaders/paint_texture_frag.glsl (+1, -1) (Diff)