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Git Commits -> Revision 8517a7a

Revision 8517a7a by Sergey Sharybin (master)
June 28, 2010, 11:07 (GMT)
Fix #20965: metaballs partticles and volume material crash rendering
Fix #21187: 2.5svn26947 - particles + meta sphere = crash in rendering

Use separated displists for mballs in view3d and render stuff.
Do not recalculate displist for view3d while rendering - mball.c
uses several global variables which shouldn't be accepted from
parallel threads.

Commit Details:

Full Hash: 8517a7a3cd93532ef1ff53ccbf07e8fc14a5109e
SVN Revision: 29762
Parent Commit: aae952b
Lines Changed: +43, -44

7 Modified Paths:

/source/blender/blenkernel/BKE_displist.h (+1, -0) (Diff)
/source/blender/blenkernel/BKE_lattice.h (+1, -1) (Diff)
/source/blender/blenkernel/BKE_mball.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/displist.c (+13, -3) (Diff)
/source/blender/blenkernel/intern/lattice.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/mball.c (+4, -6) (Diff)
/source/blender/render/intern/source/convertblender.c (+20, -30) (Diff)
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