Blender Git Loki
Git Commits -> Revision 85540d5
Revision 85540d5 by Campbell Barton (master) November 6, 2011, 16:38 (GMT) |
more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel. |
Commit Details:
Full Hash: 85540d5aa7abb487e546b5483fffeef2e6075af5
SVN Revision: 41596
Parent Commit: 7c88bc5
Lines Changed: +298, -304
22 Modified Paths:
/source/blender/blenkernel/intern/bvhutils.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/cloth.c (+28, -34) (Diff)
/source/blender/blenkernel/intern/particle.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+21, -21) (Diff)
/source/blender/blenkernel/intern/softbody.c (+135, -135) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/texture.c (+1, -1) (Diff)
/source/blender/blenlib/intern/graph.c (+2, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+9, -9) (Diff)
/source/blender/gpu/intern/gpu_material.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_particleinstance.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_simpledeform.c (+2, -2) (Diff)
/source/blender/python/mathutils/mathutils_geometry.c (+9, -9) (Diff)
/source/blender/render/intern/include/zbuf.h (+1, -1) (Diff)
/source/blender/render/intern/source/imagetexture.c (+1, -1) (Diff)
/source/blender/render/intern/source/rayshade.c (+1, -1) (Diff)
/source/blender/render/intern/source/rendercore.c (+3, -3) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+9, -9) (Diff)
/source/blender/render/intern/source/sss.c (+8, -8) (Diff)
/source/blender/render/intern/source/strand.c (+15, -15) (Diff)
/source/blender/render/intern/source/zbuf.c (+44, -44) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+2, -2) (Diff)
/source/blender/blenkernel/intern/cloth.c (+28, -34) (Diff)
/source/blender/blenkernel/intern/particle.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+21, -21) (Diff)
/source/blender/blenkernel/intern/softbody.c (+135, -135) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/texture.c (+1, -1) (Diff)
/source/blender/blenlib/intern/graph.c (+2, -2) (Diff)
/source/blender/blenloader/intern/readfile.c (+9, -9) (Diff)
/source/blender/gpu/intern/gpu_material.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_particleinstance.c (+1, -1) (Diff)
/source/blender/modifiers/intern/MOD_simpledeform.c (+2, -2) (Diff)
/source/blender/python/mathutils/mathutils_geometry.c (+9, -9) (Diff)
/source/blender/render/intern/include/zbuf.h (+1, -1) (Diff)
/source/blender/render/intern/source/imagetexture.c (+1, -1) (Diff)
/source/blender/render/intern/source/rayshade.c (+1, -1) (Diff)
/source/blender/render/intern/source/rendercore.c (+3, -3) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+9, -9) (Diff)
/source/blender/render/intern/source/sss.c (+8, -8) (Diff)
/source/blender/render/intern/source/strand.c (+15, -15) (Diff)
/source/blender/render/intern/source/zbuf.c (+44, -44) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+2, -2) (Diff)