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Git Commits -> Revision 85c3e12

Revision 85c3e12 by Jeroen Bakker (master)
August 6, 2019, 06:34 (GMT)
Fix T66100: WorkBench Banding Issues

Color banding issues can appear, as result of the 8 bitdepth RGBA that
is used in the viewport.

This change will use `GPU_RGBA16F` for final renderings and for drawing textures. This
allows displaying HDRI textures. Vertex Colors uses `GPU_RGBA16` to resolve
color banding issues. All other modes use `GPU_RGBA8` to reduce
bandwidth and gpu memory.

Reviewed By: fclem, brecht

Differential Revision: https://developer.blender.org/D5179

Commit Details:

Full Hash: 85c3e1204991d5ce1e89eb6201727d82eb32be50
Parent Commit: 0394f2a
Lines Changed: +28, -3

4 Modified Paths:

/source/blender/draw/engines/workbench/workbench_deferred.c (+1, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_taa.c (+2, -2) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+24, -0) (Diff)
/source/blender/makesdna/DNA_userdef_types.h (+1, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021