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Git Commits  -> Revision 85c3e12
		
			
			
		
| Revision 85c3e12 by Jeroen Bakker (master) August 6, 2019, 06:34 (GMT) | 
| Fix T66100: WorkBench Banding Issues Color banding issues can appear, as result of the 8 bitdepth RGBA that is used in the viewport. This change will use `GPU_RGBA16F` for final renderings and for drawing textures. This allows displaying HDRI textures. Vertex Colors uses `GPU_RGBA16` to resolve color banding issues. All other modes use `GPU_RGBA8` to reduce bandwidth and gpu memory. Reviewed By: fclem, brecht Differential Revision: https://developer.blender.org/D5179 | 
Commit Details:
Full Hash: 85c3e1204991d5ce1e89eb6201727d82eb32be50
Parent Commit: 0394f2a
Lines Changed:  +28,  -3


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 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021