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Git Commits -> Revision 862ec82
Revision 862ec82 by Jeroen Bakker (master) April 9, 2020, 17:12 (GMT) |
GPUViewport: Use GPUBatch for viewport drawing When drawing the viewport to the screen the draw calls were not batched. This resulted in measurable slowdown on Windows Intel 10th gen platforms. This patch would cache the last draw calls per viewport. Our API does support partial redrawing of the viewport, but that isn't used anywhere. This patch does not include stereoscopy rendering. This still uses the imm approach and would still be slow on certain hardware. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D7357 |
Commit Details:
Full Hash: 862ec829422241878b3345661476d8551935aed2
Parent Commit: bf68e1a
Lines Changed: +103, -28
1 Modified Path:
/source/blender/gpu/intern/gpu_viewport.c (+103, -28) (Diff)