Blender Git Loki
Git Commits -> Revision 8683006
Revision 8683006 by Antonis Ryakiotakis (master) June 16, 2013, 17:07 (GMT) |
Attempt to fix #35548: Use nearest edge instead of nearest vertex for UV island selection, or you may get a far away UV island that happens to have a vertex nearby. |
Commit Details:
Full Hash: 868300614387cffbc8645a225a96b46c2740f000
SVN Revision: 57508
Parent Commit: 965462c
Lines Changed: +2, -2
1 Modified Path:
/source/blender/editors/uvedit/uvedit_ops.c (+2, -2) (Diff)