Blender Git Commit Log

Git Commits -> Revision 8683006

Revision 8683006 by Antonis Ryakiotakis (master)
June 16, 2013, 17:07 (GMT)
Attempt to fix #35548:

Use nearest edge instead of nearest vertex for UV island selection, or
you may get a far away UV island that happens to have a vertex nearby.

Commit Details:

Full Hash: 868300614387cffbc8645a225a96b46c2740f000
SVN Revision: 57508
Parent Commit: 965462c
Lines Changed: +2, -2

1 Modified Path:

/source/blender/editors/uvedit/uvedit_ops.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021