Blender Git Loki
Git Commits -> Revision 879c966
Revision 879c966 by Campbell Barton (master) December 17, 2018, 23:08 (GMT) |
Transform: option to use incremental snapping This resolves this issue where users would enable a snapping mode besides incremental (vertex for eg), then notice strange behavior w/ rotate and scale. While this ability can be useful, it's quite an obscure use case. Now changing snap-modes keeps rotate and scale using incremental snap, with the option for these modes to be affected by other snapping modes. D4022 by @kioku w/ own minor edits. |
Commit Details:
Full Hash: 879c9665985b36c93f21a49663df033a010d2829
Parent Commit: 779e252
Lines Changed: +69, -9
6 Modified Paths:
/release/scripts/startup/bl_ui/space_view3d.py (+6, -0) (Diff)
/source/blender/blenkernel/intern/scene.c (+1, -0) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+6, -0) (Diff)
/source/blender/editors/transform/transform_snap.c (+22, -5) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+14, -4) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+20, -0) (Diff)
/source/blender/blenkernel/intern/scene.c (+1, -0) (Diff)
/source/blender/blenloader/intern/versioning_280.c (+6, -0) (Diff)
/source/blender/editors/transform/transform_snap.c (+22, -5) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+14, -4) (Diff)
/source/blender/makesrna/intern/rna_scene.c (+20, -0) (Diff)