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Git Commits -> Revision 89484e9
Revision 89484e9 by Hans Goudey (master) January 26, 2021, 16:10 (GMT) |
Geometry Nodes: Use highest complexity attribute in join node This just implements a todo with a utility function that didn't exist at the time. For example, if one geometry has a "scale" attribute with a float type and another has a "scale" attribute with a vector type, the vector type will be used for the resulting geometry. Differential Revision: https://developer.blender.org/D10206 |
Commit Details:
Full Hash: 89484e97548a026d0fdebe4822cb8e94c7209cf3
Parent Commit: 66f8835
Lines Changed: +4, -4
1 Modified Path:
/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc (+4, -4) (Diff)