Blender Git Commit Log

Git Commits -> Revision 89484e9

Revision 89484e9 by Hans Goudey (master)
January 26, 2021, 16:10 (GMT)
Geometry Nodes: Use highest complexity attribute in join node

This just implements a todo with a utility function that didn't exist
at the time. For example, if one geometry has a "scale" attribute with
a float type and another has a "scale" attribute with a vector type,
the vector type will be used for the resulting geometry.

Differential Revision: https://developer.blender.org/D10206

Commit Details:

Full Hash: 89484e97548a026d0fdebe4822cb8e94c7209cf3
Parent Commit: 66f8835
Lines Changed: +4, -4

1 Modified Path:

/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc (+4, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021