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Git Commits -> Revision 8950aa2
Revision 8950aa2 by Clément Foucault (master) May 14, 2019, 11:57 (GMT) |
Fix T64574 : Weird shadow mesh glitches in viewport This is not the most clean but this is what is needed to make point_object_to_ndc equivalent to point_object_to_world + point_world_to_ndc |
Commit Details:
Full Hash: 8950aa26151338418fd1576f378042c924c649c1
Parent Commit: bf45a46
Lines Changed: +2, -2
1 Modified Path:
/source/blender/draw/modes/shaders/common_view_lib.glsl (+2, -2) (Diff)