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Git Commits -> Revision 899c669

Revision 899c669 by Campbell Barton (master)
May 6, 2009, 06:01 (GMT)
[#18328] FBX exporter not exporting multi-texture materials properly

even though the format allows materials and textures to be written separately the textures wont load right in maya or 3dsmax unless each texture has its own material.

Commit Details:

Full Hash: 899c6695571cb4a9e4dbc28cfbf5cb9bede17d60
SVN Revision: 20081
Parent Commit: de4f811
Lines Changed: +77, -41

1 Modified Path:

/release/scripts/export_fbx.py (+77, -41) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021