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Git Commits -> Revision 89a374c
Revision 89a374c by Pablo Dobarro (master) August 18, 2020, 13:19 (GMT) |
Sculpt: Sculpt Filter Orientation Options Previously, the XYZ deform axis of the Mesh Filter were limited to object space (which is the default for sculpt mode). Now it is possible to limit the XYZ displacement in Local, Global or View space. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8582 |
Commit Details:
Full Hash: 89a374cd9640ddaec12d6216ddb910592fe42950
Parent Commit: 0179410
Lines Changed: +98, -6
6 Modified Paths:
/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py (+1, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_cloth.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_filter_color.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c (+76, -2) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+18, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_transform.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_cloth.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_filter_color.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c (+76, -2) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+18, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_transform.c (+1, -1) (Diff)