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Git Commits -> Revision 89a3b17

Revision 89a3b17 by Sergey Sharybin (master)
October 24, 2016, 08:13 (GMT)
Fix T49827L Crash linking material while in Material viewport shading mode

Material linking might and does change the way how drawObject is calculated
but does not tag drawObject for recalculation in any way.

Now use dependency graph to tag draw object for reclaculation. Currently do
this using OB_RECALC_DATA taq since tagging is not very granular yet. In the
future we can introduce ore granular tagging in the new dependency graph
easily.

Simple and safe for 2.78a.

Commit Details:

Full Hash: 89a3b178534c042f97f18f5ecaac3456733c77d4
Parent Commit: c013280
Lines Changed: +1, -1

1 Modified Path:

/source/blender/editors/object/object_relations.c (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021