Blender Git Loki
Git Commits -> Revision 8a9bf0f
Revision 8a9bf0f by Benoit Bolsee (master) May 20, 2009, 21:32 (GMT) |
Commit Details:
Full Hash: 8a9bf0f65fb9f89ca21dfc40b9423a4736bee3f1
SVN Revision: 20308
Parent Commit: 0396b7c
Lines Changed: +22271, -11033
9 Added Paths:
/release/scripts/image_2d_cutout.py (+559, -0) (View)
/release/scripts/object_active_to_other.py (+58, -0) (View)
/release/scripts/wizard_bolt_factory.py (+3041, -0) (View)
/release/scripts/wizard_landscape_ant.py (+2148, -0) (View)
/source/gameengine/Ketsji/KX_PythonSeq.cpp (+382, -0) (View)
/source/gameengine/Ketsji/KX_PythonSeq.h (+60, -0) (View)
/source/gameengine/PyDoc/API_intro.py (+103, -0) (View)
/source/gameengine/SceneGraph/SG_DList.h (+161, -0) (View)
/source/gameengine/SceneGraph/SG_QList.h (+157, -0) (View)
/release/scripts/object_active_to_other.py (+58, -0) (View)
/release/scripts/wizard_bolt_factory.py (+3041, -0) (View)
/release/scripts/wizard_landscape_ant.py (+2148, -0) (View)
/source/gameengine/Ketsji/KX_PythonSeq.cpp (+382, -0) (View)
/source/gameengine/Ketsji/KX_PythonSeq.h (+60, -0) (View)
/source/gameengine/PyDoc/API_intro.py (+103, -0) (View)
/source/gameengine/SceneGraph/SG_DList.h (+161, -0) (View)
/source/gameengine/SceneGraph/SG_QList.h (+157, -0) (View)
68 Deleted Paths:
/release/scripts/bpymodules/BPyMesh_octree.py (+0, -332)
/release/scripts/xfig_export.py (+0, -234)
/source/gameengine/PyDoc/BL_ActionActuator.py (+0, -230)
/source/gameengine/PyDoc/BL_Shader.py (+0, -231)
/source/gameengine/PyDoc/BL_ShapeActionActuator.py (+0, -199)
/source/gameengine/PyDoc/CListValue.py (+0, -61)
/source/gameengine/PyDoc/CPropValue.py (+0, -8)
/source/gameengine/PyDoc/CValue.py (+0, -8)
/source/gameengine/PyDoc/KX_BlenderMaterial.py (+0, -41)
/source/gameengine/PyDoc/KX_Camera.py (+0, -212)
/source/gameengine/PyDoc/KX_CameraActuator.py (+0, -98)
/source/gameengine/PyDoc/KX_CDActuator.py (+0, -55)
/source/gameengine/PyDoc/KX_ConstraintActuator.py (+0, -249)
/source/gameengine/PyDoc/KX_ConstraintWrapper.py (+0, -28)
/source/gameengine/PyDoc/KX_GameActuator.py (+0, -29)
/source/gameengine/PyDoc/KX_GameObject.py (+0, -505)
/source/gameengine/PyDoc/KX_IpoActuator.py (+0, -124)
/source/gameengine/PyDoc/KX_LightObject.py (+0, -45)
/source/gameengine/PyDoc/KX_MeshProxy.py (+0, -134)
/source/gameengine/PyDoc/KX_MouseFocusSensor.py (+0, -67)
/source/gameengine/PyDoc/KX_NearSensor.py (+0, -14)
/source/gameengine/PyDoc/KX_NetworkMessageActuator.py (+0, -49)
/source/gameengine/PyDoc/KX_NetworkMessageSensor.py (+0, -60)
/source/gameengine/PyDoc/KX_ObjectActuator.py (+0, -250)
/source/gameengine/PyDoc/KX_ParentActuator.py (+0, -27)
/source/gameengine/PyDoc/KX_PhysicsObjectWrapper.py (+0, -49)
/source/gameengine/PyDoc/KX_PolygonMaterial.py (+0, -281)
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/source/gameengine/PyDoc/KX_RadarSensor.py (+0, -49)
/source/gameengine/PyDoc/KX_RaySensor.py (+0, -58)
/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py (+0, -118)
/source/gameengine/PyDoc/KX_SCA_DynamicActuator.py (+0, -30)
/source/gameengine/PyDoc/KX_SCA_EndObjectActuator.py (+0, -11)
/source/gameengine/PyDoc/KX_SCA_ReplaceMeshActuator.py (+0, -84)
/source/gameengine/PyDoc/KX_Scene.py (+0, -97)
/source/gameengine/PyDoc/KX_SceneActuator.py (+0, -67)
/source/gameengine/PyDoc/KX_SoundActuator.py (+0, -195)
/source/gameengine/PyDoc/KX_StateActuator.py (+0, -44)
/source/gameengine/PyDoc/KX_TouchSensor.py (+0, -63)
/source/gameengine/PyDoc/KX_TrackToActuator.py (+0, -70)
/source/gameengine/PyDoc/KX_VehicleWrapper.py (+0, -168)
/source/gameengine/PyDoc/KX_VertexProxy.py (+0, -150)
/source/gameengine/PyDoc/KX_VisibilityActuator.py (+0, -22)
/source/gameengine/PyDoc/PyObjectPlus.py (+0, -26)
/source/gameengine/PyDoc/SCA_2DFilterActuator.py (+0, -44)
/source/gameengine/PyDoc/SCA_ActuatorSensor.py (+0, -33)
/source/gameengine/PyDoc/SCA_AlwaysSensor.py (+0, -9)
/source/gameengine/PyDoc/SCA_ANDController.py (+0, -11)
/source/gameengine/PyDoc/SCA_DelaySensor.py (+0, -72)
/source/gameengine/PyDoc/SCA_IActuator.py (+0, -9)
/source/gameengine/PyDoc/SCA_IController.py (+0, -9)
/source/gameengine/PyDoc/SCA_ILogicBrick.py (+0, -47)
/source/gameengine/PyDoc/SCA_IObject.py (+0, -9)
/source/gameengine/PyDoc/SCA_ISensor.py (+0, -112)
/source/gameengine/PyDoc/SCA_JoystickSensor.py (+0, -169)
/source/gameengine/PyDoc/SCA_KeyboardSensor.py (+0, -116)
/source/gameengine/PyDoc/SCA_MouseSensor.py (+0, -44)
/source/gameengine/PyDoc/SCA_NANDController.py (+0, -11)
/source/gameengine/PyDoc/SCA_NORController.py (+0, -11)
/source/gameengine/PyDoc/SCA_ORController.py (+0, -11)
/source/gameengine/PyDoc/SCA_PropertyActuator.py (+0, -49)
/source/gameengine/PyDoc/SCA_PropertySensor.py (+0, -74)
/source/gameengine/PyDoc/SCA_PythonController.py (+0, -77)
/source/gameengine/PyDoc/SCA_RandomActuator.py (+0, -175)
/source/gameengine/PyDoc/SCA_RandomSensor.py (+0, -35)
/source/gameengine/PyDoc/SCA_XNORController.py (+0, -11)
/source/gameengine/PyDoc/SCA_XORController.py (+0, -11)
/source/gameengine/PyDoc/WhatsNew.py (+0, -34)
/release/scripts/xfig_export.py (+0, -234)
/source/gameengine/PyDoc/BL_ActionActuator.py (+0, -230)
/source/gameengine/PyDoc/BL_Shader.py (+0, -231)
/source/gameengine/PyDoc/BL_ShapeActionActuator.py (+0, -199)
/source/gameengine/PyDoc/CListValue.py (+0, -61)
/source/gameengine/PyDoc/CPropValue.py (+0, -8)
/source/gameengine/PyDoc/CValue.py (+0, -8)
/source/gameengine/PyDoc/KX_BlenderMaterial.py (+0, -41)
/source/gameengine/PyDoc/KX_Camera.py (+0, -212)
/source/gameengine/PyDoc/KX_CameraActuator.py (+0, -98)
/source/gameengine/PyDoc/KX_CDActuator.py (+0, -55)
/source/gameengine/PyDoc/KX_ConstraintActuator.py (+0, -249)
/source/gameengine/PyDoc/KX_ConstraintWrapper.py (+0, -28)
/source/gameengine/PyDoc/KX_GameActuator.py (+0, -29)
/source/gameengine/PyDoc/KX_GameObject.py (+0, -505)
/source/gameengine/PyDoc/KX_IpoActuator.py (+0, -124)
/source/gameengine/PyDoc/KX_LightObject.py (+0, -45)
/source/gameengine/PyDoc/KX_MeshProxy.py (+0, -134)
/source/gameengine/PyDoc/KX_MouseFocusSensor.py (+0, -67)
/source/gameengine/PyDoc/KX_NearSensor.py (+0, -14)
/source/gameengine/PyDoc/KX_NetworkMessageActuator.py (+0, -49)
/source/gameengine/PyDoc/KX_NetworkMessageSensor.py (+0, -60)
/source/gameengine/PyDoc/KX_ObjectActuator.py (+0, -250)
/source/gameengine/PyDoc/KX_ParentActuator.py (+0, -27)
/source/gameengine/PyDoc/KX_PhysicsObjectWrapper.py (+0, -49)
/source/gameengine/PyDoc/KX_PolygonMaterial.py (+0, -281)
/source/gameengine/PyDoc/KX_PolyProxy.py (+0, -101)
/source/gameengine/PyDoc/KX_RadarSensor.py (+0, -49)
/source/gameengine/PyDoc/KX_RaySensor.py (+0, -58)
/source/gameengine/PyDoc/KX_SCA_AddObjectActuator.py (+0, -118)
/source/gameengine/PyDoc/KX_SCA_DynamicActuator.py (+0, -30)
/source/gameengine/PyDoc/KX_SCA_EndObjectActuator.py (+0, -11)
/source/gameengine/PyDoc/KX_SCA_ReplaceMeshActuator.py (+0, -84)
/source/gameengine/PyDoc/KX_Scene.py (+0, -97)
/source/gameengine/PyDoc/KX_SceneActuator.py (+0, -67)
/source/gameengine/PyDoc/KX_SoundActuator.py (+0, -195)
/source/gameengine/PyDoc/KX_StateActuator.py (+0, -44)
/source/gameengine/PyDoc/KX_TouchSensor.py (+0, -63)
/source/gameengine/PyDoc/KX_TrackToActuator.py (+0, -70)
/source/gameengine/PyDoc/KX_VehicleWrapper.py (+0, -168)
/source/gameengine/PyDoc/KX_VertexProxy.py (+0, -150)
/source/gameengine/PyDoc/KX_VisibilityActuator.py (+0, -22)
/source/gameengine/PyDoc/PyObjectPlus.py (+0, -26)
/source/gameengine/PyDoc/SCA_2DFilterActuator.py (+0, -44)
/source/gameengine/PyDoc/SCA_ActuatorSensor.py (+0, -33)
/source/gameengine/PyDoc/SCA_AlwaysSensor.py (+0, -9)
/source/gameengine/PyDoc/SCA_ANDController.py (+0, -11)
/source/gameengine/PyDoc/SCA_DelaySensor.py (+0, -72)
/source/gameengine/PyDoc/SCA_IActuator.py (+0, -9)
/source/gameengine/PyDoc/SCA_IController.py (+0, -9)
/source/gameengine/PyDoc/SCA_ILogicBrick.py (+0, -47)
/source/gameengine/PyDoc/SCA_IObject.py (+0, -9)
/source/gameengine/PyDoc/SCA_ISensor.py (+0, -112)
/source/gameengine/PyDoc/SCA_JoystickSensor.py (+0, -169)
/source/gameengine/PyDoc/SCA_KeyboardSensor.py (+0, -116)
/source/gameengine/PyDoc/SCA_MouseSensor.py (+0, -44)
/source/gameengine/PyDoc/SCA_NANDController.py (+0, -11)
/source/gameengine/PyDoc/SCA_NORController.py (+0, -11)
/source/gameengine/PyDoc/SCA_ORController.py (+0, -11)
/source/gameengine/PyDoc/SCA_PropertyActuator.py (+0, -49)
/source/gameengine/PyDoc/SCA_PropertySensor.py (+0, -74)
/source/gameengine/PyDoc/SCA_PythonController.py (+0, -77)
/source/gameengine/PyDoc/SCA_RandomActuator.py (+0, -175)
/source/gameengine/PyDoc/SCA_RandomSensor.py (+0, -35)
/source/gameengine/PyDoc/SCA_XNORController.py (+0, -11)
/source/gameengine/PyDoc/SCA_XORController.py (+0, -11)
/source/gameengine/PyDoc/WhatsNew.py (+0, -34)
412 Modified Paths:
/CMake/macros.cmake (+18, -1) (Diff)
/CMakeLists.txt (+5, -21) (Diff)
/config/irix6-config.py (+0, -5) (Diff)
/config/linux2-config.py (+11, -7) (Diff)
/extern/bullet2/src/CMakeLists.txt (+4, -1) (Diff)
/extern/CMakeLists.txt (+8, -7) (Diff)
/extern/verse/CMakeLists.txt (+1, -1) (Diff)
/extern/verse/dist/CMakeLists.txt (+1, -1) (Diff)
/intern/CMakeLists.txt (+15, -3) (Diff)
/intern/ghost/intern/GHOST_SystemCarbon.cpp (+23, -1) (Diff)
/intern/ghost/intern/GHOST_SystemCarbon.h (+8, -0) (Diff)
/intern/ghost/intern/GHOST_SystemWin32.cpp (+6, -3) (Diff)
/intern/ghost/intern/GHOST_SystemX11.cpp (+299, -118) (Diff)
/intern/ghost/intern/GHOST_SystemX11.h (+18, -3) (Diff)
/intern/SoundSystem/openal/SND_OpenALDevice.cpp (+172, -118) (Diff)
/projectfiles_vc9/gameengine/expression/EXP_expressions.vcproj (+7, -6) (Diff)
/projectfiles_vc9/gameengine/gamelogic/SCA_GameLogic.vcproj (+7, -6) (Diff)
/projectfiles_vc9/gameengine/ketsji/KX_ketsji.vcproj (+8, -0) (Diff)
/projectfiles_vc9/gameengine/ketsji/network/KX_network.vcproj (+7, -6) (Diff)
/projectfiles_vc9/gameengine/physics/PHY_Physics/PHY_Bullet/PHY_Bullet.vcproj (+6, -6) (Diff)
/projectfiles_vc9/gameengine/rasterizer/openglrasterizer/RAS_openglrasterizer.vcproj (+6, -6) (Diff)
/projectfiles_vc9/gameengine/rasterizer/RAS_rasterizer.vcproj (+6, -6) (Diff)
/projectfiles_vc9/gameengine/scenegraph/SG_SceneGraph.vcproj (+9, -0) (Diff)
/release/scripts/3ds_export.py (+9, -3) (Diff)
/release/scripts/3ds_import.py (+10, -4) (Diff)
/release/scripts/add_mesh_torus.py (+6, -2) (Diff)
/release/scripts/bpymodules/dxfLibrary.py (+5, -1) (Diff)
/release/scripts/DirectX8Exporter.py (+2, -1) (Diff)
/release/scripts/envelope_symmetry.py (+1, -1) (Diff)
/release/scripts/export_dxf.py (+33, -29) (Diff)
/release/scripts/export_fbx.py (+187, -84) (Diff)
/release/scripts/export_obj.py (+79, -27) (Diff)
/release/scripts/help_bpy_api.py (+9, -3) (Diff)
/release/scripts/help_getting_started.py (+10, -2) (Diff)
/release/scripts/help_manual.py (+10, -2) (Diff)
/release/scripts/help_release_notes.py (+8, -2) (Diff)
/release/scripts/help_tutorials.py (+8, -2) (Diff)
/release/scripts/help_web_blender.py (+8, -2) (Diff)
/release/scripts/help_web_devcomm.py (+8, -2) (Diff)
/release/scripts/help_web_eshop.py (+8, -2) (Diff)
/release/scripts/help_web_usercomm.py (+8, -2) (Diff)
/release/scripts/import_obj.py (+55, -15) (Diff)
/release/scripts/import_web3d.py (+1, -1) (Diff)
/release/scripts/lightwave_export.py (+10, -2) (Diff)
/release/scripts/mesh_mirror_tool.py (+4, -4) (Diff)
/release/scripts/mesh_poly_reduce_grid.py (+2, -2) (Diff)
/release/scripts/object_cookie_cutter.py (+12, -12) (Diff)
/release/scripts/scripttemplate_gamelogic.py (+21, -21) (Diff)
/release/scripts/scripttemplate_gamelogic_basic.py (+7, -7) (Diff)
/release/scripts/vertexpaint_selfshadow_ao.py (+4, -0) (Diff)
/source/blender/blenkernel/bad_level_call_stubs/stubs.c (+1, -0) (Diff)
/source/blender/blenkernel/BKE_bad_level_calls.h (+1, -0) (Diff)
/source/blender/blenkernel/CMakeLists.txt (+1, -1) (Diff)
/source/blender/blenkernel/intern/blender.c (+24, -7) (Diff)
/source/blender/blenkernel/intern/bmfont.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/customdata.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/displist.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/exotic.c (+9, -9) (Diff)
/source/blender/blenkernel/intern/fluidsim.c (+2, -0) (Diff)
/source/blender/blenkernel/intern/font.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/image.c (+5, -0) (Diff)
/source/blender/blenkernel/intern/mball.c (+4, -1) (Diff)
/source/blender/blenkernel/intern/object.c (+3, -0) (Diff)
/source/blender/blenkernel/intern/particle.c (+11, -1) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+7, -4) (Diff)
/source/blender/blenkernel/intern/sca.c (+10, -1) (Diff)
/source/blender/blenkernel/intern/scene.c (+15, -3) (Diff)
/source/blender/blenlib/BLI_blenlib.h (+1, -0) (Diff)
/source/blender/blenlib/BLI_vfontdata.h (+1, -1) (Diff)
/source/blender/blenlib/intern/storage.c (+1, -1) (Diff)
/source/blender/blenlib/intern/util.c (+49, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+36, -2) (Diff)
/source/blender/CMakeLists.txt (+21, -5) (Diff)
/source/blender/gpu/GPU_material.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_material.c (+12, -0) (Diff)
/source/blender/imbuf/intern/imageprocess.c (+6, -4) (Diff)
/source/blender/imbuf/intern/scaling.c (+36, -31) (Diff)
/source/blender/include/BIF_editfont.h (+3, -1) (Diff)
/source/blender/makesdna/CMakeLists.txt (+1, -1) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_controller_types.h (+7, -0) (Diff)
/source/blender/makesdna/DNA_object_force.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_object_types.h (+2, -0) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+3, -2) (Diff)
/source/blender/makesdna/DNA_sensor_types.h (+2, -1) (Diff)
/source/blender/makesdna/DNA_space_types.h (+7, -1) (Diff)
/source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c (+5, -0) (Diff)
/source/blender/nodes/intern/SHD_nodes/SHD_math.c (+1, -1) (Diff)
/source/blender/python/api2_2x/Blender.c (+1, -1) (Diff)
/source/blender/python/api2_2x/bpy_internal_import.c (+9, -4) (Diff)
/source/blender/python/api2_2x/bpy_internal_import.h (+1, -1) (Diff)
/source/blender/python/api2_2x/doc/Geometry.py (+7, -1) (Diff)
/source/blender/python/api2_2x/doc/Image.py (+1, -0) (Diff)
/source/blender/python/api2_2x/doc/Mathutils.py (+31, -8) (Diff)
/source/blender/python/api2_2x/doc/Modifier.py (+37, -12) (Diff)
/source/blender/python/api2_2x/doc/Particle.py (+112, -1) (Diff)
/source/blender/python/api2_2x/Draw.c (+6, -6) (Diff)
/source/blender/python/api2_2x/euler.c (+28, -1) (Diff)
/source/blender/python/api2_2x/euler.h (+1, -0) (Diff)
/source/blender/python/api2_2x/Geometry.c (+131, -49) (Diff)
/source/blender/python/api2_2x/Geometry.h (+1, -1) (Diff)
/source/blender/python/api2_2x/Mathutils.c (+25, -13) (Diff)
/source/blender/python/api2_2x/Mathutils.h (+1, -0) (Diff)
/source/blender/python/api2_2x/matrix.c (+26, -14) (Diff)
/source/blender/python/api2_2x/matrix.h (+1, -1) (Diff)
/source/blender/python/api2_2x/Modifier.c (+240, -9) (Diff)
/source/blender/python/api2_2x/Object.c (+2, -1) (Diff)
/source/blender/python/api2_2x/Particle.c (+904, -0) (Diff)
/source/blender/python/api2_2x/quat.c (+23, -5) (Diff)
/source/blender/python/api2_2x/quat.h (+1, -1) (Diff)
/source/blender/python/api2_2x/vector.c (+514, -3) (Diff)
/source/blender/python/BPY_interface.c (+1, -1) (Diff)
/source/blender/python/SConscript (+3, -1) (Diff)
/source/blender/render/intern/source/convertblender.c (+1, -1) (Diff)
/source/blender/render/intern/source/rayshade.c (+15, -17) (Diff)
/source/blender/render/intern/source/rendercore.c (+6, -2) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+4, -4) (Diff)
/source/blender/render/intern/source/texture.c (+4, -0) (Diff)
/source/blender/src/buttons_logic.c (+139, -66) (Diff)
/source/blender/src/buttons_scene.c (+5, -13) (Diff)
/source/blender/src/buttons_shading.c (+2, -1) (Diff)
/source/blender/src/drawgpencil.c (+7, -5) (Diff)
/source/blender/src/drawview.c (+4, -2) (Diff)
/source/blender/src/editarmature.c (+1, -0) (Diff)
/source/blender/src/editarmature_sketch.c (+2, -0) (Diff)
/source/blender/src/editdeform.c (+41, -20) (Diff)
/source/blender/src/editfont.c (+3, -3) (Diff)
/source/blender/src/editmesh_tools.c (+2, -0) (Diff)
/source/blender/src/editnla.c (+19, -3) (Diff)
/source/blender/src/editnode.c (+42, -10) (Diff)
/source/blender/src/editobject.c (+1, -0) (Diff)
/source/blender/src/editseq.c (+4, -0) (Diff)
/source/blender/src/filelist.c (+2, -0) (Diff)
/source/blender/src/filesel.c (+1, -1) (Diff)
/source/blender/src/header_node.c (+20, -1) (Diff)
/source/blender/src/header_view3d.c (+1, -1) (Diff)
/source/blender/src/imagepaint.c (+76, -49) (Diff)
/source/blender/src/previewrender.c (+7, -0) (Diff)
/source/blender/src/reeb.c (+1, -1) (Diff)
/source/blender/src/space.c (+1, -1) (Diff)
/source/blender/src/toets.c (+17, -6) (Diff)
/source/blender/src/transform.c (+3, -0) (Diff)
/source/blender/src/transform_conversions.c (+9, -0) (Diff)
/source/CMakeLists.txt (+4, -3) (Diff)
/source/creator/creator.c (+21, -9) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+8, -6) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp (+1, -1) (Diff)
/source/gameengine/CMakeLists.txt (+17, -19) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+20, -23) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+107, -67) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.cpp (+13, -0) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.h (+1, -4) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.cpp (+11, -0) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ModifierDeformer.cpp (+45, -28) (Diff)
/source/gameengine/Converter/BL_ModifierDeformer.h (+5, -0) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+19, -21) (Diff)
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