Blender Git Loki
Git Commits -> Revision 8c16f4c
Revision 8c16f4c by Jorge Bernal (master) June 16, 2014, 21:56 (GMT) |
BGE: New Property sensor evaluation types This patch adds "Less Than" and "Greater Than" evaluation types to the property sensor. The Wiki Docs modifications http://wiki.blender.org/index.php/User:Lordloki/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Property Also, I have attached a screenshot and a blend to check. Reviewers: dfelinto, moguri Reviewed By: moguri Differential Revision: https://developer.blender.org/D476 |
Commit Details:
Full Hash: 8c16f4c7d0b334b70ec3b01ac1d81d280e9759b1
Parent Commit: 3144ae2
Committed By: Mitchell Stokes
Lines Changed: +142, -12
27 Modified Paths:
/doc/python_api/rst/bge.logic.rst (+12, -0) (Diff)
/source/blender/editors/space_logic/logic_window.c (+2, -2) (Diff)
/source/blender/makesdna/DNA_sensor_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_sensor.c (+3, -1) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+6, -0) (Diff)
/source/gameengine/Expressions/BoolValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/BoolValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/EmptyValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/EmptyValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/ErrorValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/ErrorValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/FloatValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/FloatValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/IntValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/IntValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/ListValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/ListValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/StringValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/StringValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/Value.cpp (+9, -0) (Diff)
/source/gameengine/Expressions/Value.h (+3, -5) (Diff)
/source/gameengine/Expressions/VectorValue.cpp (+8, -0) (Diff)
/source/gameengine/Expressions/VectorValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/VoidValue.h (+1, -0) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+35, -4) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+2, -0) (Diff)
/source/blender/editors/space_logic/logic_window.c (+2, -2) (Diff)
/source/blender/makesdna/DNA_sensor_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_sensor.c (+3, -1) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+6, -0) (Diff)
/source/gameengine/Expressions/BoolValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/BoolValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/EmptyValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/EmptyValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/ErrorValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/ErrorValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/FloatValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/FloatValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/IntValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/IntValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/ListValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/ListValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/StringValue.cpp (+7, -0) (Diff)
/source/gameengine/Expressions/StringValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/Value.cpp (+9, -0) (Diff)
/source/gameengine/Expressions/Value.h (+3, -5) (Diff)
/source/gameengine/Expressions/VectorValue.cpp (+8, -0) (Diff)
/source/gameengine/Expressions/VectorValue.h (+1, -0) (Diff)
/source/gameengine/Expressions/VoidValue.h (+1, -0) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+35, -4) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.h (+2, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+2, -0) (Diff)