Blender Git Loki

Git Commits -> Revision 8e372da

January 20, 2017, 10:26 (GMT)
Cycles: Fix wrong motion blur when combining deformation motion blur with autosplit

The issue was that we used to compare number of vertices for mesh after the auto
smooth was applied (at the center of the shutter time) with number of vertices
prior to the auto smooth applied. This caused false-positive consideration of a
mesh as changing topology.

Now we do autosplit as early as possible and do it from blender side, so Cycles
does not need to re-implement splitting on it's side.

Commit Details:

Full Hash: 8e372da1b5b68d25265651b4d7da6a3abffeab01
Parent Commit: aeece53
Lines Changed: +10, -39

2 Modified Paths:

/intern/cycles/blender/blender_mesh.cpp (+4, -38) (Diff)
/intern/cycles/blender/blender_util.h (+6, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021