Blender Git Loki
Git Commits -> Revision 8e586c5
Revision 8e586c5 by Sergey Sharybin (master) October 7, 2016, 15:46 (GMT) |
OpenGL render: Limit number of scheduled frames for write Previously if the rendering is much faster than saving (for example, when transcoding stuff via VSE) it was possible to have 100s of frames in memory. This isn't ideal because of limited amount of RAM, so need to have some sort of limit. This is exactly what is implemented in this commit. |
Commit Details:
Full Hash: 8e586c594fbab916af5fae7d4fcd1913ae4485b2
Parent Commit: ae2471b
Lines Changed: +27, -0
1 Modified Path:
/source/blender/editors/render/render_opengl.c (+27, -0) (Diff)