Blender Git Loki

Git Commits -> Revision 8f1500d

Revision 8f1500d by Campbell Barton (master)
April 18, 2010, 10:28 (GMT)
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.

Commit Details:

Full Hash: 8f1500da005e4f84fd593492822c6d99e768c354
SVN Revision: 28254
Parent Commit: 45441c0
Lines Changed: +0, -1281

321 Modified Paths:

/intern/bsp/intern/BSP_MeshPrimitives.cpp (+0, -4) (Diff)
/intern/bsp/intern/CSG_BooleanOps.cpp (+0, -4) (Diff)
/intern/bsp/test/BSP_GhostTest/BSP_GhostTest3D.cpp (+0, -4) (Diff)
/intern/bsp/test/BSP_GhostTest/BSP_MeshDrawer.cpp (+0, -4) (Diff)
/intern/bsp/test/BSP_GhostTest/BSP_PlyLoader.cpp (+0, -4) (Diff)
/intern/bsp/test/BSP_GhostTest/main.cpp (+0, -4) (Diff)
/intern/bsp/test/BSP_GhostTest/plyfile.c (+0, -4) (Diff)
/intern/container/intern/CTR_List.cpp (+0, -4) (Diff)
/intern/decimation/intern/LOD_decimation.cpp (+0, -4) (Diff)
/intern/decimation/intern/LOD_EdgeCollapser.cpp (+0, -4) (Diff)
/intern/decimation/intern/LOD_ExternNormalEditor.cpp (+0, -4) (Diff)
/intern/decimation/intern/LOD_FaceNormalEditor.cpp (+0, -4) (Diff)
/intern/decimation/intern/LOD_ManMesh2.cpp (+0, -4) (Diff)
/intern/decimation/intern/LOD_MeshPrimitives.cpp (+0, -4) (Diff)
/intern/decimation/intern/LOD_QSDecimator.cpp (+0, -4) (Diff)
/intern/decimation/intern/LOD_QuadricEditor.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_Buttons.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_C-api.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_CallbackEventConsumer.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_DisplayManager.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_DisplayManagerCarbon.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_DisplayManagerWin32.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_DisplayManagerX11.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_EventManager.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_EventPrinter.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_ISystem.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_ModifierKeys.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_Rect.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_System.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_SystemWin32.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_SystemX11.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_TimerManager.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_Window.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_WindowCarbon.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_WindowManager.cpp (+0, -4) (Diff)
/intern/ghost/intern/GHOST_WindowWin32.cpp (+0, -4) (Diff)
/intern/ghost/test/gears/GHOST_C-Test.c (+0, -4) (Diff)
/intern/ghost/test/gears/GHOST_Test.cpp (+0, -4) (Diff)
/intern/ghost/test/multitest/Basic.c (+0, -4) (Diff)
/intern/ghost/test/multitest/EventToBuf.c (+0, -4) (Diff)
/intern/ghost/test/multitest/MultiTest.c (+0, -4) (Diff)
/intern/ghost/test/multitest/ScrollBar.c (+0, -4) (Diff)
/intern/ghost/test/multitest/Util.c (+0, -4) (Diff)
/intern/ghost/test/multitest/WindowData.c (+0, -4) (Diff)
/intern/guardedalloc/test/simpletest/memtest.c (+0, -4) (Diff)
/intern/iksolver/test/ik_glut_test/common/GlutDrawer.cpp (+0, -4) (Diff)
/intern/iksolver/test/ik_glut_test/common/GlutKeyboardManager.cpp (+0, -4) (Diff)
/intern/iksolver/test/ik_glut_test/common/GlutMouseManager.cpp (+0, -4) (Diff)
/intern/iksolver/test/ik_glut_test/intern/main.cpp (+0, -4) (Diff)
/intern/memutil/intern/MEM_CacheLimiterC-Api.cpp (+0, -4) (Diff)
/intern/memutil/intern/MEM_RefCountedC-Api.cpp (+0, -4) (Diff)
/intern/moto/intern/MT_CmMatrix4x4.cpp (+0, -4) (Diff)
/intern/moto/intern/MT_Matrix3x3.cpp (+0, -4) (Diff)
/intern/moto/intern/MT_Matrix4x4.cpp (+0, -4) (Diff)
/intern/moto/intern/MT_Plane3.cpp (+0, -4) (Diff)
/intern/moto/intern/MT_Point3.cpp (+0, -4) (Diff)
/intern/moto/intern/MT_Quaternion.cpp (+0, -4) (Diff)
/intern/moto/intern/MT_random.cpp (+0, -4) (Diff)
/intern/moto/intern/MT_Transform.cpp (+0, -4) (Diff)
/intern/moto/intern/MT_Vector2.cpp (+0, -4) (Diff)
/intern/moto/intern/MT_Vector3.cpp (+0, -4) (Diff)
/intern/moto/intern/MT_Vector4.cpp (+0, -4) (Diff)
/source/blender/avi/intern/avirgb.c (+0, -4) (Diff)
/source/blender/avi/intern/codecs.c (+0, -4) (Diff)
/source/blender/avi/intern/endian.c (+0, -4) (Diff)
/source/blender/avi/intern/mjpeg.c (+0, -4) (Diff)
/source/blender/avi/intern/options.c (+0, -4) (Diff)
/source/blender/avi/intern/rgb32.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/action.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/anim.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/armature.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/bmfont.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/constraint.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/curve.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/deform.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/fcurve.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/fmodifier.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/font.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/group.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/icons.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/ipo.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/key.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/library.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/mball.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/mesh.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/nla.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/object.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/packedFile.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/property.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/sca.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/scene.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/sound.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/text.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/world.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/writeffmpeg.c (+0, -4) (Diff)
/source/blender/blenkernel/intern/writeframeserver.c (+0, -4) (Diff)
/source/blender/blenlib/intern/BLI_ghash.c (+0, -4) (Diff)
/source/blender/blenlib/intern/BLI_linklist.c (+0, -4) (Diff)
/source/blender/blenlib/intern/BLI_memarena.c (+0, -4) (Diff)
/source/blender/blenlib/intern/dynlib.c (+0, -4) (Diff)
/source/blender/blenlib/intern/fnmatch.c (+0, -4) (Diff)
/source/blender/blenlib/intern/gsqueue.c (+0, -4) (Diff)
/source/blender/blenlib/intern/noise.c (+0, -4) (Diff)
/source/blender/blenlib/intern/path_util.c (+0, -4) (Diff)
/source/blender/blenlib/intern/rand.c (+0, -4) (Diff)
/source/blender/blenlib/intern/rct.c (+0, -4) (Diff)
/source/blender/blenlib/intern/scanfill.c (+0, -4) (Diff)
/source/blender/blenlib/intern/time.c (+0, -4) (Diff)
/source/blender/blenlib/intern/winstuff.c (+0, -4) (Diff)
/source/blender/blenloader/intern/readblenentry.c (+0, -4) (Diff)
/source/blender/blenloader/intern/undofile.c (+0, -4) (Diff)
/source/blender/blenloader/intern/writefile.c (+0, -4) (Diff)
/source/blender/editors/animation/anim_channels_defines.c (+0, -4) (Diff)
/source/blender/editors/animation/anim_channels_edit.c (+0, -4) (Diff)
/source/blender/editors/animation/keyframes_draw.c (+0, -4) (Diff)
/source/blender/editors/armature/editarmature_retarget.c (+0, -4) (Diff)
/source/blender/editors/datafiles/Bfont.c (+0, -4) (Diff)
/source/blender/editors/interface/resources.c (+0, -4) (Diff)
/source/blender/editors/metaball/mball_edit.c (+0, -4) (Diff)
/source/blender/editors/space_action/action_draw.c (+0, -4) (Diff)
/source/blender/editors/space_action/action_edit.c (+0, -4) (Diff)
/source/blender/editors/space_action/action_select.c (+0, -4) (Diff)
/source/blender/editors/space_file/filelist.c (+0, -4) (Diff)
/source/blender/editors/space_graph/graph_draw.c (+0, -4) (Diff)
/source/blender/editors/space_graph/graph_edit.c (+0, -4) (Diff)
/source/blender/editors/space_graph/graph_select.c (+0, -4) (Diff)
/source/blender/editors/space_view3d/drawanimviz.c (+0, -4) (Diff)
/source/blender/editors/space_view3d/drawarmature.c (+0, -4) (Diff)
/source/blender/editors/space_view3d/drawobject.c (+0, -4) (Diff)
/source/blender/editors/space_view3d/drawvolume.c (+0, -4) (Diff)
/source/blender/editors/transform/transform.c (+0, -4) (Diff)
/source/blender/editors/transform/transform_constraints.c (+0, -4) (Diff)
/source/blender/imbuf/intern/md5.c (+0, -4) (Diff)
/source/blender/makesdna/intern/makesdna.c (+0, -4) (Diff)
/source/blender/python/generic/bgl.h (+0, -4) (Diff)
/source/blender/quicktime/quicktime_import.h (+0, -4) (Diff)
/source/blender/readblenfile/intern/BLO_readblenfile.c (+0, -4) (Diff)
/source/blender/readblenfile/test/test.c (+0, -4) (Diff)
/source/blender/render/intern/source/gammaCorrectionTables.c (+0, -4) (Diff)
/source/blender/verify/intern/BLO_verify.c (+0, -4) (Diff)
/source/creator/buildinfo.c (+0, -4) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+0, -4) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp (+0, -4) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp (+0, -4) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.cpp (+0, -4) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.cpp (+0, -4) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.cpp (+0, -4) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderSystem.cpp (+0, -4) (Diff)
/source/gameengine/Converter/BlenderWorldInfo.cpp (+0, -4) (Diff)
/source/gameengine/Converter/BL_ActionActuator.cpp (+0, -4) (Diff)
/source/gameengine/Converter/BL_ArmatureChannel.cpp (+0, -4) (Diff)
/source/gameengine/Converter/BL_ArmatureConstraint.cpp (+0, -4) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+0, -4) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+0, -4) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.cpp (+0, -4) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.cpp (+0, -4) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+0, -4) (Diff)
/source/gameengine/Converter/KX_ConvertControllers.cpp (+0, -4) (Diff)
/source/gameengine/Converter/KX_ConvertProperties.cpp (+0, -4) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+0, -4) (Diff)
/source/gameengine/Converter/KX_IpoConvert.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/BoolValue.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/ConstExpr.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/EmptyValue.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/ErrorValue.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/Expression.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/EXP_C-Api.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/FloatValue.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/IdentifierExpr.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/IfExpr.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/InputParser.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/IntValue.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/KX_HashedPtr.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/ListValue.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/Operator1Expr.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/Operator2Expr.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/StringValue.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/Value.cpp (+0, -4) (Diff)
/source/gameengine/Expressions/VectorValue.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_2DFilterActuator.cpp (+0, -3) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorEventManager.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysEventManager.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_AlwaysSensor.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_ANDController.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_BasicEventManager.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_DelaySensor.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_EventManager.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_ExpressionController.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_IActuator.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_IController.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_ILogicBrick.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_IScene.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_ISensor.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_JoystickManager.cpp (+0, -3) (Diff)
/source/gameengine/GameLogic/SCA_JoystickSensor.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_LogicManager.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_MouseManager.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_MouseSensor.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_NANDController.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_NORController.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_ORController.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_PropertyEventManager.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_PythonController.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_PythonKeyboard.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_PythonMouse.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_RandomActuator.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_RandomEventManager.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_RandomNumberGenerator.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_RandomSensor.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_TimeEventManager.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_XNORController.cpp (+0, -4) (Diff)
/source/gameengine/GameLogic/SCA_XORController.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/bmfont.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/GPC_Canvas.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/GPC_Engine.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/GPC_RawImage.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/GPC_System.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/unix/GPU_Canvas.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/unix/GPU_Engine.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/unix/GPU_System.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/windows/GPW_Canvas.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/common/windows/GPW_System.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp (+0, -4) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_System.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_ArmatureSensor.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_CameraIpoSGController.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_EmptyObject.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_GameActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_IPhysicsController.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_IpoActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_IPO_SGController.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_LightIpoSGController.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_MaterialIpoController.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_MotionState.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+0, -3) (Diff)
/source/gameengine/Ketsji/KX_ObColorIpoSGController.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_ParentActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_PolygonMaterial.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_PolyProxy.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_PositionInterpolator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_PyConstraintBinding.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_PyMath.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_RayEventManager.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_ScalarInterpolator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_ScalingInterpolator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_StateActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_TimeCategoryLogger.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_TimeLogger.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_TouchEventManager.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_TouchSensor.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_VehicleWrapper.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_VisibilityActuator.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_WorldInfo.cpp (+0, -4) (Diff)
/source/gameengine/Ketsji/KX_WorldIpoController.cpp (+0, -4) (Diff)
/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.cpp (+0, -4) (Diff)
/source/gameengine/Network/NG_NetworkMessage.cpp (+0, -4) (Diff)
/source/gameengine/Network/NG_NetworkObject.cpp (+0, -4) (Diff)
/source/gameengine/Network/NG_NetworkScene.cpp (+0, -4) (Diff)
/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.cpp (+0, -4) (Diff)
/source/gameengine/Physics/common/PHY_IController.cpp (+0, -4) (Diff)
/source/gameengine/Physics/common/PHY_IGraphicController.cpp (+0, -4) (Diff)
/source/gameengine/Physics/common/PHY_IMotionState.cpp (+0, -4) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsController.cpp (+0, -4) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp (+0, -4) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.cpp (+0, -4) (Diff)
/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp (+0, -4) (Diff)
/source/gameengine/Rasterizer/RAS_FramingManager.cpp (+0, -4) (Diff)
/source/gameengine/Rasterizer/RAS_IPolygonMaterial.cpp (+0, -4) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp (+0, -4) (Diff)
/source/gameengine/Rasterizer/RAS_texmatrix.cpp (+0, -4) (Diff)
/source/gameengine/SceneGraph/SG_Controller.cpp (+0, -4) (Diff)
/source/gameengine/SceneGraph/SG_IObject.cpp (+0, -4) (Diff)
/source/gameengine/SceneGraph/SG_Node.cpp (+0, -4) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.cpp (+0, -4) (Diff)
/source/kernel/gen_messaging/intern/messaging.c (+0, -4) (Diff)
/source/kernel/gen_system/GEN_HashedPtr.cpp (+0, -4) (Diff)
/source/kernel/gen_system/GEN_Matrix4x4.cpp (+0, -4) (Diff)
/source/kernel/gen_system/SYS_SingletonSystem.cpp (+0, -4) (Diff)
/source/kernel/gen_system/SYS_System.cpp (+0, -4) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021