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Git Commits -> Revision 8f7311d

August 2, 2016, 10:22 (GMT)
Move displacement options from mesh settings to material settings

Displacement is now a per material setting, which means old files will have to
be updated if they had used displacement. Cool side effect of this change is
material previews now show displacement.

Commit Details:

Full Hash: 8f7311d0800d5a0cc1f8a6125a584e08df9f9f31
Parent Commit: 57020d5
Lines Changed: +201, -89

10 Modified Paths:

/intern/cycles/blender/addon/properties.py (+7, -7) (Diff)
/intern/cycles/blender/addon/ui.py (+5, -34) (Diff)
/intern/cycles/blender/blender_mesh.cpp (+0, -15) (Diff)
/intern/cycles/blender/blender_shader.cpp (+9, -0) (Diff)
/intern/cycles/render/mesh.cpp (+12, -7) (Diff)
/intern/cycles/render/mesh.h (+1, -10) (Diff)
/intern/cycles/render/mesh_displace.cpp (+146, -14) (Diff)
/intern/cycles/render/object.cpp (+1, -1) (Diff)
/intern/cycles/render/shader.cpp (+9, -1) (Diff)
/intern/cycles/render/shader.h (+11, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021