Blender Git Loki
Git Commits -> Revision 91b5992
Revision 91b5992 by Jens Ole Wund(bjornmose) (master) June 6, 2005, 18:52 (GMT) |
Fix for # 2655 Now triangles and quads of _any_ shape collide nicly with softbodies. Some tricks don't work in a non euclidian geometry ! Had to brush up that dusty knowlege a bit :) thanks efbie & ton |
Commit Details:
Full Hash: 91b5992b49f243153a326cb8bbd676830baaada9
SVN Revision: 4570
Parent Commit: 9abdd36
Lines Changed: +83, -106
1 Modified Path:
/source/blender/blenkernel/intern/effect.c (+83, -106) (Diff)