Blender Git Loki
Git Commits -> Revision 928f5df
Revision 928f5df by Campbell Barton (master) April 9, 2017, 06:36 (GMT) |
Cleanup: glsl indentation |
Commit Details:
Full Hash: 928f5df1b4bd2304c44c98ff791ae9fa2c7d4f86
Parent Commit: c800ee6
Lines Changed: +20, -16
6 Modified Paths:
/intern/opencolorio/gpu_shader_display_transform_vertex.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/edit_overlay_facefill_frag.glsl (+6, -4) (Diff)
/source/blender/draw/modes/shaders/edit_overlay_frag.glsl (+6, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+1, -1) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+3, -3) (Diff)
/source/blender/draw/modes/shaders/edit_overlay_facefill_frag.glsl (+6, -4) (Diff)
/source/blender/draw/modes/shaders/edit_overlay_frag.glsl (+6, -4) (Diff)
/source/blender/gpu/shaders/gpu_shader_2D_image_vert.glsl (+2, -2) (Diff)