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Git Commits -> Revision 942264d
Revision 942264d by Sergej Reich (soc-2013-rigid_body_sim) September 6, 2013, 17:58 (GMT) |
drawobject: Fix bounds drawing for game engine In the game engine primitive collision shapes are always created around the origin of the object. So need to offset bounds in case the origin is not center of the object. |
Commit Details:
Full Hash: 942264da6486da8da8835b3d666ea30957081603
SVN Revision: 59889
Parent Commit: 776a201
Lines Changed: +49, -9
1 Modified Path:
/source/blender/editors/space_view3d/drawobject.c (+49, -9) (Diff)