Blender Git Loki
Git Commits -> Revision 95b9680
Revision 95b9680 by Sergey Sharybin (master) March 29, 2018, 10:31 (GMT) |
Draw manager: Make particle code drawing closer to old viewport The way how particle state is to be accessed or used did not change in Blender 2.8, so the drawing code should follow old design. This code is somewhat duplicated from drawobject.c, but old draw code is on the way to be removed anyway. This fixes issue with disappearing particles when tweaking number of particles. |
Commit Details:
Full Hash: 95b9680597f53add7c36740d90bad7b283cb27c1
Parent Commit: 0cbf747
Lines Changed: +50, -30
5 Modified Paths:
/source/blender/draw/intern/draw_cache.c (+2, -2) (Diff)
/source/blender/draw/intern/draw_cache.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_cache_impl.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_cache_impl_particles.c (+45, -25) (Diff)
/source/blender/draw/modes/object_mode.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_cache.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_cache_impl.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_cache_impl_particles.c (+45, -25) (Diff)
/source/blender/draw/modes/object_mode.c (+1, -1) (Diff)