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Git Commits -> Revision 95df65f
Revision 95df65f by Campbell Barton (master) February 2, 2011, 00:40 (GMT) |
- some parts of the code to remove rotation were not removing axis/angle rotation (only functional change of this commit). - use BLI_math functions for removing rotations from objects and pose channels. - add unit_axis_angle() to avoid setting the Y axis inline anywhere rotation needs removing. |
Commit Details:
Full Hash: 95df65f1b55d311be4171f71bb106f9c7d193a79
SVN Revision: 34616
Parent Commit: 19efa43
Lines Changed: +58, -53
10 Modified Paths:
/source/blender/blenkernel/intern/action.c (+8, -12) (Diff)
/source/blender/blenkernel/intern/object.c (+7, -4) (Diff)
/source/blender/blenlib/BLI_math_rotation.h (+1, -0) (Diff)
/source/blender/blenlib/BLI_math_vector.h (+1, -0) (Diff)
/source/blender/blenlib/intern/math_rotation.c (+11, -1) (Diff)
/source/blender/blenlib/intern/math_vector_inline.c (+8, -0) (Diff)
/source/blender/editors/armature/editarmature.c (+7, -7) (Diff)
/source/blender/editors/armature/poseobject.c (+2, -5) (Diff)
/source/blender/editors/object/object_edit.c (+3, -3) (Diff)
/source/blender/editors/object/object_transform.c (+10, -21) (Diff)
/source/blender/blenkernel/intern/object.c (+7, -4) (Diff)
/source/blender/blenlib/BLI_math_rotation.h (+1, -0) (Diff)
/source/blender/blenlib/BLI_math_vector.h (+1, -0) (Diff)
/source/blender/blenlib/intern/math_rotation.c (+11, -1) (Diff)
/source/blender/blenlib/intern/math_vector_inline.c (+8, -0) (Diff)
/source/blender/editors/armature/editarmature.c (+7, -7) (Diff)
/source/blender/editors/armature/poseobject.c (+2, -5) (Diff)
/source/blender/editors/object/object_edit.c (+3, -3) (Diff)
/source/blender/editors/object/object_transform.c (+10, -21) (Diff)