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Git Commits -> Revision 9869875
Revision 9869875 by Sergey Sharybin (master) October 3, 2012, 08:51 (GMT) |
Fix #32742: Motion path calculation on linked armatures locks up Blender Issue was happening when linking armature object and making proxy and was caused by not copying visualization settings in BKE_pose_copy_data. This lead to deadlocks in motion path drawing code. After discussion with Campbell decided it is crucial fix since it fixes bug appearing in really common scenario of using armatures. |
Commit Details:
Full Hash: 98698753b15a172a0605b0b76f3652f36a63d8a2
SVN Revision: 51015
Parent Commit: 916a58f
Lines Changed: +17, -0