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Git Commits -> Revision 986a3d1

Revision 986a3d1 by Clément Foucault (master)
June 23, 2017, 14:41 (GMT)
GPUMaterial: Avoid freeing GLSL shaders when changing scene properties.

This was causing major slowdown when changing Colormanagment settings or post processing.

Commit Details:

Full Hash: 986a3d15ac68545a9886d20f73376f818c28531a
Parent Commit: 4572092
Lines Changed: +4, -0

1 Modified Path:

/source/blender/editors/render/render_update.c (+4, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021