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Git Commits -> Revision 986a3d1
Revision 986a3d1 by Clément Foucault (master) June 23, 2017, 14:41 (GMT) |
GPUMaterial: Avoid freeing GLSL shaders when changing scene properties. This was causing major slowdown when changing Colormanagment settings or post processing. |
Commit Details:
Full Hash: 986a3d15ac68545a9886d20f73376f818c28531a
Parent Commit: 4572092
Lines Changed: +4, -0
1 Modified Path:
/source/blender/editors/render/render_update.c (+4, -0) (Diff)