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Git Commits -> Revision 98f9a66
Revision 98f9a66 by Clément Foucault (tmp-eevee-glsl-cleanup) July 13, 2020, 13:50 (GMT) |
EEVEE: Rename default_world_frag.glsl to lookdev_world_frag.glsl Also include cleanups of the world rendering logic. |
Commit Details:
Full Hash: 98f9a6667bd1b5e45fef752e0140d9e35847fd69
Parent Commit: 92fbc81
Lines Changed: +205, -250
1 Added Path:
/source/blender/draw/engines/eevee/shaders/lookdev_world_frag.glsl (+52, -0) (View)
1 Deleted Path:
/source/blender/draw/engines/eevee/shaders/default_world_frag.glsl (+0, -71)
6 Modified Paths:
/source/blender/draw/CMakeLists.txt (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+14, -24) (Diff)
/source/blender/draw/engines/eevee/eevee_lookdev.c (+77, -82) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+14, -25) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+5, -7) (Diff)
/source/blender/draw/engines/eevee/eevee_shaders.c (+42, -40) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+14, -24) (Diff)
/source/blender/draw/engines/eevee/eevee_lookdev.c (+77, -82) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+14, -25) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+5, -7) (Diff)
/source/blender/draw/engines/eevee/eevee_shaders.c (+42, -40) (Diff)